Hello, there (for those who are even looking at this). I'm here to post some new information.
First up, the world map. This game (idea) takes place in the Mushroom Kingdom (as you would expect). You'll be going through 8 worlds on your journey:
The Grass Land - The grassy, peaceful, setting of Chapter 1, as well as the location of Toad Town and the Mushroom Castle. Because of that, it is consider one of the 2 Hub worlds in the game.
The Desert Hills - The vast desert where Chapter 2 takes place. The Lost Desert there is gigantic, making it easy to get lost there.
The Ocean Side - An almost all water area, with the majority of Chapter 3 taking place under the sea. The Ocean Side Port serves as the access to 2 major worlds as well as the sea itself, making it the second Hub world.
The Big Island - The giant island that is home to giant creatures not normally found anywhere else, which forms the setting of Chapter 4. There are researchers there trying to find out the reason why the creatures are so big.
The Sky - The main setting of Chapter 5 takes place up into the sky. Also known as the forbidden airspace, the only way to get there is to climb the mysterious Sky High Tower.
The Iced Land - The snowy setting of Chapter 6, it is filled with all sorts of icy people, both good and bad. There are also some haunting in the area.
The Dark Land - Bowser's homeland, the location of his personal castle, and the setting of Chapter 7. You can tell that the inhabitants there want nothing more than to finally defeat Mario.
??? - I'm keeping the setting of Chapter 8 a secret for a while. I will reveal it before the end of this story.
Secondly, after you complete Chapter 1, this game's 'Trouble Center' will open up. It'll allow you to help certain people out, and they may give you rewards, from coins, to items, to badges, to even an Item Bag. There's also a special reward if you complete all the troubles. What is that reward? I'm not saying... yet...
That is all there is for now.If you got any questions, post them in the comments.
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